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1. maxstats stats maxtrains max stats
Each stat can be raised to a maximum of 1500 points with trains. Stats
can then be raised further through equipment, spells and skills, and runes.
Below 'train max' means the highest you can train any given stat in the
level ranges listed. 'Overall max' means the highest of any given stat you
can have, regardless of how many runes you have bound to your equipment in
addition to trains and skills and spells. However, there are ways to
increase both the train max and overall max.
You can increase the trainable cap on a stat by a max of 100 points with the
'quest increase <stat>' command at a questmaster (see the autoquests
helpfile for cost information). Furthermore, you can train your class's
main stat by an extra 50 points. For example, at level 151, a Thief's train
max for dexterity is 550 instead of 500. As your trained stats increase,
the costs increase as well (see help train costs).
The overall stat max is 1500. This can be increased by 100 points through
the quest increase command, by another 50 points if your main classes
share the same stat, and by another 100 through legend tiers.
To see which races have the lowest training cost for any given stat,
visit the website at http://erionmud.com/ and click on the menu link
'Races and Classes' and then 'Training Costs'. There you can sort costs
from lowest to highest for both starting and evo races.
Level Range Train Max Level Range Overall Max
‑‑‑‑‑‑‑‑‑‑‑ ‑‑‑‑‑‑‑‑‑ ‑‑‑‑‑‑‑‑‑‑‑ ‑‑‑‑‑‑‑‑‑
1 ‑ 14 75 1 ‑ 14 150
15 ‑ 24 100 15 ‑ 24 175
25 ‑ 49 125 25 ‑ 49 200
50 ‑ 64 150 50 ‑ 64 250
65 ‑ 79 175 65 ‑ 79 350
80 ‑ 94 200 80 ‑ 94 450
95 ‑ 109 225 95 ‑ 109 550
110 ‑ 124 250 110 ‑ 124 700
125 ‑ 139 275 125 ‑ 139 800
140 ‑ 149 300 140 ‑ 149 900
150 400 150 1000
151 500 151 1500